FromSoftware’s ‘SoulsBorne’ series has plenty of defining features that set it apart from its contemporaries. Obtuse storytelling. Mercilessly precise combat models. Mazelike hubs to explore. But none of these elements hold quite as much tangible power as the series’ (mostly) breathtaking bosses. From the tag-team nightmare of Orstein and Smough to the onslaught of Father Gascoigne, these are the big bads that stay with you long after the game has been returned to its shelf.