In this regard, it seems like Marvel’s Spider-Man is following the example set by other contemporary open-world games like The Legend of Zelda Breath of the Wild; the game offers a campaign that can be beat in a few dozen hours, however, it’s simultaneously filled with content that will make die-hard players want to stick around.
In addition to commenting on the game’s length, Stevenson also answered other questions about the game’s features. According to Stevenson, Marvel’s Spider-Man will feature a day one patch giving players access to accessibility features similar to God of War and Uncharted 4.
Responding to another Twitter user, Stevenson also gave his estimation on the game’s download size. While Stevenson was unsure about the exact size of Marvel’s Spider-Man, he stated that the game will be “45 GB minimum, probably a bit more + patch and stuff.”
With the release of the game just around the corner, there’s not much left that we don’t know about Marvel’s Spider-Man. With the game’s download size, day one patch details, and length uncovered, all that’s left to do is sit back and wait for the game to arrive.
Marvel’s Spider-Man will be released on the PlayStation 4 on September 7th, 2018.