The hero we needed…

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Released back in 2005 and developed by X-Nauts (a company mostly made up of the old Psikyo staff after the developer closed operations in 2001), Sengoku Cannon: Sengoku Ace Episode III remains the black sheep of the trilogy. This is because it gave up on the trademark 2D sprite and background work of the previous games to make a 2.5D shmup with a polygonal background.